The Six Triple Eight
During my time at One of Us VFX I worked briefly on the movie The Six Triple Eight. My responsibilities on this show were modelling, texturing and lookdev. I worked on a scene in which a truck rides over a landmine and explodes, for this shot we needed a model of the truck as well as a destroyed version. I modelled the asset and then worked on the textures and lookdev so that we had clean assets we could move between in shot, I also had to make sure these models were good for simulation as we had other artists using them to create the explosion.
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